Find me elsewhere! One who inherits the past, present, and future. Heir- inherit their aspect and are naturally protected by it. They passively manipulate their aspect. Time- major themes of past, present, future, doomed timelines. Minor themes of renewal, endings, and rhythm. Time bends to help the Heir. When the Heir falls short time itself will see to it that the Heir can learn from their mistakes and succeed.
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The Heir is a class that receives their aspect, Inherits it to be clever. The game will provide someone or someforce for you to learn the Aspect of Time in its both literal and symbolic forms. Time Travelling fun times at the likelihood of being horribly killed in Doomed Timelines. As a Heir, the game will teach you your aspect, which knowing Time, means you will be taught about entropy, seen most as Death. As a Heir, your nature is threefold, becoming Aspect, protected by Aspect, and manipulation of Aspect. You will become Time.
An attempt to reblog all individual classpect descriptions in a single tag-sorted archive.
Here there be classpects. Send me a chat about classes, aspects, sessions, trying to figure out your own title, theory, whatever. Catching Elephant is a theme by Andy Taylor. Classpect Analysis. References and Title Tests.
Let me be upfront when I say that, as far as I know, there has only ever been one example of a character going Grimdark in Homestuck: Rose Lalonde. Aspect inversion is a tricky subject. How the aspects invert is fairly simple - each aspect has an opposite, after all:. But class inversion is harder to pin down. There is the Passive-Active dichotomy that Calliope discussed with Dirk Prince is active while Bard is passive , but this is not an inversion. The inversions of classes are as follows:. For example, if I were to go Grimdark, I would go from being a Knight of Rage to a Rogue of Hope: one who distributes inspiration and positive emotions through inspiration and positive emotions.